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Christopher Hedley
Christopher Hedley
3D Character Artist at Turn Me Up Games
Burbank, United States

Summary

Character Artist with a focus on stylized characters, sculpting, and rigging. I have experience working remotely on a contract basis and working in both large and small teams.

Skills

Digital Sculpting3D Modeling3D Animation2D AnimationDigital PaintingIllustrationRiggingSculptingCharacter Design2D

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Illustrator
Illustrator
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine

Experience

  • Character Artist, Illustrator at Soulcade Interactive
    Orlando, United States of America
    August 2018 - Present

    Created concept art for player characters and weapons in Photoshop

    Illustrated promotional posters based on the character designs

    Created assets and materials for use in Unreal Engine 4

    Assisted in running game showcases and playtest sessions

  • Animator at Wolf Packtics
    Orlando, United States of America
    January 2021 - Present

    Tasked with animating the lead player character, a fox, using Maya

    Worked alongside Art Lead, Rigger and Technical Designers to advise technical character aspects for Unreal Engine